Remote work evangelists have a tendency to believe that the word ‘office’ is a four letter word. This is short-sided and ultimately harmful in making remote work mainstream.
Don’t get me wrong – remote work has a ton of advantages that I love (infinite talent, global, async deep work, etc) – but it also has a bunch of disadvantages. These current disadvantages – such as employees not feeling ‘connected’ to their team, lack of impromptu collaboration, feeling of isolation and manager’s lack of trust are items we should address head-on and find ways to fix.
Fortunately – technology is on our side and the emergence of ‘virtual worlds’ will help overcome many of these current issues.
Virtual worlds? You mean like Second Life?
Well – sorta…
These multi-player games create connection and enable folks – that are thousands of miles apart – to ‘feel’ like they are on the same team and working together.
In a work setting – we definitely want that same type of connection and collaboration (less the tanks and ammo perhaps). There is a big difference between communication and connection (as I write about in this article) – and these virtual worlds can help make these connections reality.
Now – I’m not saying you should run your company off of Fortnite – but there are a lot of great virtual office programs. We use a program called Sococo (and loved it so much we bought the company).
Here is a quick 3 minute video of how we use a virtual world to bring together our remote teams.
If anyone is also currently using remote worlds to run your company – love to hear your experiences! You can reach me on Twitter – @andytryba